Castor3D 0.16.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::VertexBufferPool, including all inherited members.
BufferArray typedef | castor3d::VertexBufferPool | |
cleanup() | castor3d::VertexBufferPool | |
getBuffer(VkDeviceSize vertexCount) | castor3d::VertexBufferPool | |
getOwner() const | castor::OwnedBy< RenderSystem > | inline |
OwnedBy(RenderSystem &owner) | castor::OwnedBy< RenderSystem > | inlineexplicitprotected |
putBuffer(ObjectBufferOffset const &bufferOffset) noexcept | castor3d::VertexBufferPool | |
VertexBufferPool(RenderDevice const &device, castor::String debugName) | castor3d::VertexBufferPool | explicit |