Castor3D 0.16.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::RenderCube, including all inherited members.
cleanup() noexcept | castor3d::RenderCube | |
createPipelines(VkExtent2D const &size, ashes::PipelineShaderStageCreateInfoArray const &program, ashes::ImageView const &view, ashes::RenderPass const &renderPass, ashes::VkPushConstantRangeArray const &pushRanges) | castor3d::RenderCube | |
createPipelines(VkExtent2D const &size, ashes::PipelineShaderStageCreateInfoArray const &program, ashes::ImageView const &view, ashes::RenderPass const &renderPass, ashes::VkPushConstantRangeArray const &pushRanges, ashes::PipelineDepthStencilStateCreateInfo const &dsState) | castor3d::RenderCube | |
m_device | castor3d::RenderCube | protected |
m_pipelineLayout | castor3d::RenderCube | protected |
m_sampler | castor3d::RenderCube | protected |
prepareFrame(ashes::RenderPass const &renderPass, uint32_t subpassIndex, uint32_t face) | castor3d::RenderCube | |
registerFrame(ashes::CommandBuffer &commandBuffer, uint32_t face) const | castor3d::RenderCube | |
RenderCube(RenderDevice const &device, bool nearest, SamplerObs sampler={}) | castor3d::RenderCube | explicit |
~RenderCube() | castor3d::RenderCube | virtual |