cleanup(RenderDevice const &device) | castor3d::SubmeshComponentData | |
copy(SubmeshComponentDataRPtr data) const override | castor3d::MeshletComponent::ComponentData | virtual |
createDescriptorSet(Geometry const &geometry, Pass const &pass) | castor3d::MeshletComponent::ComponentData | |
gather(PipelineFlags const &flags, Pass const &pass, ObjectBufferOffset const &bufferOffsets, ashes::BufferCRefArray &buffers, castor::Vector< uint64_t > &offsets, ashes::PipelineVertexInputStateCreateInfoCRefArray &layouts, uint32_t ¤tBinding, uint32_t ¤tLocation) override | castor3d::MeshletComponent::ComponentData | inlinevirtual |
getCullData() | castor3d::MeshletComponent::ComponentData | inline |
getDescriptorLayout() const | castor3d::MeshletComponent::ComponentData | inline |
getDescriptorSet(Geometry const &geometry, Pass const &pass) const | castor3d::MeshletComponent::ComponentData | |
getFinalCullBuffer(Geometry const &geometry, Pass const &pass) const | castor3d::MeshletComponent::ComponentData | |
getMeshletsCount() const | castor3d::MeshletComponent::ComponentData | inline |
getMeshletsData() const | castor3d::MeshletComponent::ComponentData | inline |
getMeshletsData() | castor3d::MeshletComponent::ComponentData | inline |
getSourceCullBuffer() const | castor3d::MeshletComponent::ComponentData | inline |
getUsageFlags() const noexcept | castor3d::SubmeshComponentData | inlinevirtual |
hasCullData() const noexcept | castor3d::MeshletComponent::ComponentData | inline |
initialise(RenderDevice const &device) | castor3d::SubmeshComponentData | |
instantiate(Geometry const &geometry, Pass const &pass) | castor3d::MeshletComponent::ComponentData | |
m_submesh | castor3d::SubmeshComponentData | protected |
needsUpdate() | castor3d::SubmeshComponentData | inline |
operator=(SubmeshSubComponent const &)=delete | castor3d::SubmeshSubComponent | |
operator=(SubmeshSubComponent &&) noexcept=default | castor3d::SubmeshSubComponent | |
SubmeshComponentData(Submesh &submesh) | castor3d::MeshletComponent::ComponentData | |
SubmeshSubComponent()=default | castor3d::SubmeshSubComponent | |
SubmeshSubComponent(SubmeshSubComponent const &)=delete | castor3d::SubmeshSubComponent | |
SubmeshSubComponent(SubmeshSubComponent &&) noexcept=default | castor3d::SubmeshSubComponent | |
upload(UploadData &uploader) | castor3d::SubmeshComponentData | |
~SubmeshSubComponent() noexcept=default | castor3d::SubmeshSubComponent | virtual |