Castor3D 0.16.0
Multiplatform 3D engine
castor3d::PassMasksComponent::SurfaceShader Member List

This is the complete list of members for castor3d::PassMasksComponent::SurfaceShader, including all inherited members.

fillSurfaceType(sdw::type::Struct &type, uint32_t *index) const overridecastor3d::PassMasksComponent::SurfaceShadervirtual
operator=(SubmeshSubComponent const &)=deletecastor3d::SubmeshSubComponent
operator=(SubmeshSubComponent &&) noexcept=defaultcastor3d::SubmeshSubComponent
SubmeshSubComponent()=defaultcastor3d::SubmeshSubComponent
SubmeshSubComponent(SubmeshSubComponent const &)=deletecastor3d::SubmeshSubComponent
SubmeshSubComponent(SubmeshSubComponent &&) noexcept=defaultcastor3d::SubmeshSubComponent
~SubmeshSubComponent() noexcept=defaultcastor3d::SubmeshSubComponentvirtual