Castor3D 0.16.0
Multiplatform 3D engine
castor3d::WeightedBlendRendering Member List

This is the complete list of members for castor3d::WeightedBlendRendering, including all inherited members.

accept(RenderTechniqueVisitor &visitor)castor3d::WeightedBlendRendering
countInitialisationSteps() noexceptcastor3d::WeightedBlendRenderingstatic
getLastPass() const noexceptcastor3d::WeightedBlendRenderinginline
WeightedBlendRendering(crg::FramePassGroup &graph, RenderDevice const &device, ProgressBar *progress, bool &enabled, crg::FramePass const &transparentPassDesc, Texture const &depthObj, TransparentPassResult const &transparentPassResult, crg::ImageViewIdArray const &targetColourView, castor::Size const &size, CameraUbo const &cameraUbo, SceneUbo const &sceneUbo, HdrConfigUbo const &hdrConfigUbo)castor3d::WeightedBlendRendering