begin() | castor3d::Overlay | inline |
begin() const noexcept | castor3d::Overlay | inline |
castor::ResourceCacheT< Overlay, castor::String, OverlayCacheTraits > | castor3d::Overlay | friend |
computeLevel() const | castor3d::Overlay | |
const_iterator typedef | castor3d::Overlay | |
empty() const noexcept | castor3d::Overlay | inline |
end() | castor3d::Overlay | inline |
end() const noexcept | castor3d::Overlay | inline |
getAbsolutePosition(castor::Size const &size) const noexcept | castor3d::Overlay | inline |
getAbsolutePosition() const noexcept | castor3d::Overlay | inline |
getAbsoluteSize(castor::Size const &size) const noexcept | castor3d::Overlay | inline |
getAbsoluteSize() const noexcept | castor3d::Overlay | inline |
getBorderPanelOverlay() const noexcept | castor3d::Overlay | |
getCategory() const noexcept | castor3d::Overlay | inline |
getChildrenCount(uint32_t level) const | castor3d::Overlay | |
getIndex() const noexcept | castor3d::Overlay | inline |
getLevel() const noexcept | castor3d::Overlay | inline |
getMaterial() const noexcept | castor3d::Overlay | inline |
getName() const noexcept | castor3d::Overlay | inline |
getOwner() const | castor::OwnedBy< Engine > | inline |
getPanelOverlay() const noexcept | castor3d::Overlay | |
getParent() const noexcept | castor3d::Overlay | inline |
getRelativePosition() const noexcept | castor3d::Overlay | inline |
getRelativeSize() const noexcept | castor3d::Overlay | inline |
getScene() const noexcept | castor3d::Overlay | inline |
getTextOverlay() const noexcept | castor3d::Overlay | |
getType() const noexcept | castor3d::Overlay | inline |
isDisplayable() const | castor3d::Overlay | |
isPositionChanged() const noexcept | castor3d::Overlay | inline |
isSizeChanged() const noexcept | castor3d::Overlay | inline |
isVisible() const | castor3d::Overlay | |
iterator typedef | castor3d::Overlay | |
Overlay(castor::String const &name, Engine &engine, OverlayType type, Scene *scene, OverlayRPtr parent, uint32_t level=0u) | castor3d::Overlay | |
Overlay(Engine &engine, OverlayType type, Scene *scene, OverlayRPtr parent, uint32_t level=0u) | castor3d::Overlay | |
Overlay(Engine &engine, OverlayType type, uint32_t level=0u) | castor3d::Overlay | |
OwnedBy(Engine &owner) | castor::OwnedBy< Engine > | inlineexplicitprotected |
rename(castor::StringView name) | castor3d::Overlay | inline |
reparent(OverlayRPtr parent) | castor3d::Overlay | inline |
setMaterial(MaterialObs material) | castor3d::Overlay | inline |
setPixelPosition(castor::Position const &position) | castor3d::Overlay | inline |
setPixelSize(castor::Size const &size) | castor3d::Overlay | inline |
setRelativePosition(castor::Point2d const &position) | castor3d::Overlay | inline |
setRelativeSize(castor::Point2d const &size) | castor3d::Overlay | inline |
setVisible(bool val) | castor3d::Overlay | inline |
size() const noexcept | castor3d::Overlay | inline |