Castor3D
0.16.0
Multiplatform 3D engine
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castor3d
LightCategory
castor3d::LightCategory Member List
This is the complete list of members for
castor3d::LightCategory
, including all inherited members.
accept
(ConfigurationVisitorBase &vis)
castor3d::LightCategory
doFillBaseShadowData
(BaseShadowData &data) const
castor3d::LightCategory
protected
fillLightBuffer
(castor::Point4f *data) const
castor3d::LightCategory
fillShadowBuffer
(AllShadowData &data) const =0
castor3d::LightCategory
pure virtual
getBoundingBox
() const
castor3d::LightCategory
inline
getColour
() const
castor3d::LightCategory
inline
getColour
()
castor3d::LightCategory
inline
getDiffuseIntensity
() const
castor3d::LightCategory
inline
getFarPlane
() const
castor3d::LightCategory
inline
getIntensity
() const
castor3d::LightCategory
inline
getIntensity
()
castor3d::LightCategory
inline
getLight
() const
castor3d::LightCategory
inline
getLight
()
castor3d::LightCategory
inline
getLightComponentCount
() const
castor3d::LightCategory
inline
getLightType
() const
castor3d::LightCategory
inline
getLpvConfig
() const
castor3d::LightCategory
getShadowComponentCount
() const
castor3d::LightCategory
inline
getShadowConfig
() const
castor3d::LightCategory
getShadowPcfFilterSize
() const
castor3d::LightCategory
getShadowPcfOffsets
() const
castor3d::LightCategory
getShadowPcfSampleCount
() const
castor3d::LightCategory
getShadowRawOffsets
() const
castor3d::LightCategory
getSpecularIntensity
() const
castor3d::LightCategory
inline
getVolumetricScatteringFactor
() const
castor3d::LightCategory
getVolumetricSteps
() const
castor3d::LightCategory
getVsmLightBleedingReduction
() const
castor3d::LightCategory
getVsmMinVariance
() const
castor3d::LightCategory
Light
castor3d::LightCategory
friend
LightCategory
(LightType lightType, Light &light, uint32_t lightComponentCount, uint32_t shadowComponentCount)
castor3d::LightCategory
explicit
protected
LightMbrAlign
castor3d::LightCategory
static
m_cubeBox
castor3d::LightCategory
protected
m_farPlane
castor3d::LightCategory
protected
setColour
(castor::Point3f const &value)
castor3d::LightCategory
setDiffuseIntensity
(float value)
castor3d::LightCategory
setIntensity
(castor::Point2f const &value)
castor3d::LightCategory
setPcfFilterSize
(uint32_t value)
castor3d::LightCategory
setPcfMaxSlopeOffset
(float value)
castor3d::LightCategory
setPcfMinOffset
(float value)
castor3d::LightCategory
setPcfSampleCount
(uint32_t value)
castor3d::LightCategory
setRawMaxSlopeOffset
(float value)
castor3d::LightCategory
setRawMinOffset
(float value)
castor3d::LightCategory
setSpecularIntensity
(float value)
castor3d::LightCategory
setVolumetricScatteringFactor
(float value)
castor3d::LightCategory
setVolumetricSteps
(uint32_t value)
castor3d::LightCategory
setVsmLightBleedingReduction
(float value)
castor3d::LightCategory
setVsmMinVariance
(float value)
castor3d::LightCategory
update
()=0
castor3d::LightCategory
pure virtual
~LightCategory
() noexcept=default
castor3d::LightCategory
virtual
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