Castor3D 0.16.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::TextureSourceInfo, including all inherited members.
allowCompression() const noexcept | castor3d::TextureSourceInfo | inline |
allowCompression(bool v) noexcept | castor3d::TextureSourceInfo | inline |
allowSRGB() const noexcept | castor3d::TextureSourceInfo | inline |
allowSRGB(bool v) noexcept | castor3d::TextureSourceInfo | inline |
buffer() const noexcept | castor3d::TextureSourceInfo | inline |
createInfo() const noexcept | castor3d::TextureSourceInfo | inline |
folder() const noexcept | castor3d::TextureSourceInfo | inline |
generateMips() const noexcept | castor3d::TextureSourceInfo | inline |
isBufferImage() const noexcept | castor3d::TextureSourceInfo | inline |
isFileImage() const noexcept | castor3d::TextureSourceInfo | inline |
isRenderTarget() const noexcept | castor3d::TextureSourceInfo | inline |
isSerialisable() const noexcept | castor3d::TextureSourceInfo | inline |
isVulkanImage() const noexcept | castor3d::TextureSourceInfo | inline |
layersToTiles() const noexcept | castor3d::TextureSourceInfo | inline |
loadConfig() const noexcept | castor3d::TextureSourceInfo | inline |
name() const noexcept | castor3d::TextureSourceInfo | inline |
relative() const noexcept | castor3d::TextureSourceInfo | inline |
renderTarget() const noexcept | castor3d::TextureSourceInfo | inline |
setBuffer(castor::ByteArray data) noexcept | castor3d::TextureSourceInfo | inline |
setSerialisable(bool v) noexcept | castor3d::TextureSourceInfo | inline |
textureConfig() const noexcept | castor3d::TextureSourceInfo | inline |
TextureSourceInfo() noexcept=default | castor3d::TextureSourceInfo | |
TextureSourceInfo(TextureSourceInfo const &rhs, TextureConfiguration textureConfig) | castor3d::TextureSourceInfo | |
TextureSourceInfo(castor::String name, TextureConfiguration textureConfig, castor::Path folder, castor::Path relative, castor::ImageLoaderConfig loadConfig={ true, true, true }) | castor3d::TextureSourceInfo | |
TextureSourceInfo(castor::String name, TextureConfiguration textureConfig, castor::String type, castor::ByteArray data, castor::ImageLoaderConfig loadConfig={ true, true, true }) | castor3d::TextureSourceInfo | |
TextureSourceInfo(castor::String name, TextureConfiguration textureConfig, RenderTargetRPtr renderTarget) | castor3d::TextureSourceInfo | |
TextureSourceInfo(castor::String name, TextureConfiguration textureConfig, ashes::ImageCreateInfo const &createInfo) | castor3d::TextureSourceInfo | |
type() const noexcept | castor3d::TextureSourceInfo | inline |