Castor3D 0.16.0
Multiplatform 3D engine
castor3d::ShaderBuffer Member List

This is the complete list of members for castor3d::ShaderBuffer, including all inherited members.

createBinding(ashes::DescriptorSet &descriptorSet, VkDescriptorSetLayoutBinding const &binding) constcastor3d::ShaderBuffer
createLayoutBinding(uint32_t index=0u, VkShaderStageFlags stages=(VK_SHADER_STAGE_FRAGMENT_BIT|VK_SHADER_STAGE_GEOMETRY_BIT|VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT|VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT|VK_SHADER_STAGE_VERTEX_BIT)) constcastor3d::ShaderBuffer
createPassBinding(crg::FramePass &pass, uint32_t binding) constcastor3d::ShaderBuffer
getBinding(uint32_t binding) constcastor3d::ShaderBuffer
getBuffer() const noexceptcastor3d::ShaderBufferinline
getDevice() const noexceptcastor3d::ShaderBufferinline
getPtr() const noexceptcastor3d::ShaderBufferinline
getSingleBinding(uint32_t binding, VkDeviceSize offset, VkDeviceSize size) constcastor3d::ShaderBuffer
getSize() const noexceptcastor3d::ShaderBufferinline
setCount(uint32_t value) noexceptcastor3d::ShaderBufferinline
setFirstCount(uint32_t value) noexceptcastor3d::ShaderBufferinline
setFourthCount(uint32_t value) noexceptcastor3d::ShaderBufferinline
setSecondCount(uint32_t value) noexceptcastor3d::ShaderBufferinline
setThirdCount(uint32_t value) noexceptcastor3d::ShaderBufferinline
ShaderBuffer(RenderDevice const &device, VkDeviceSize size, castor::String const &name, crg::AccessState wantedState={ VK_ACCESS_SHADER_READ_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT })castor3d::ShaderBuffer
upload(UploadData &uploader) constcastor3d::ShaderBuffer
upload(UploadData &uploader, VkDeviceSize offset, VkDeviceSize size) constcastor3d::ShaderBuffer