Castor3D 0.16.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::GpuBufferPool, including all inherited members.
BufferArray typedef | castor3d::GpuBufferPool | |
cleanup() | castor3d::GpuBufferPool | |
getBuffer(VkBufferUsageFlags target, VkDeviceSize count, VkMemoryPropertyFlags flags) | castor3d::GpuBufferPool | |
getOwner() const | castor::OwnedBy< RenderSystem > | inline |
GpuBufferPool(RenderDevice const &device, castor::String debugName) | castor3d::GpuBufferPool | |
OwnedBy(RenderSystem &owner) | castor::OwnedBy< RenderSystem > | inlineexplicitprotected |
putBuffer(GpuBufferOffsetT< DataT > const &bufferOffset) noexcept | castor3d::GpuBufferPool | |
upload(UploadData &uploader) const | castor3d::GpuBufferPool |