Castor3D 0.16.0
Multiplatform 3D engine
|
This is the complete list of members for castor3d::Frustum, including all inherited members.
Frustum(Viewport &viewport) | castor3d::Frustum | explicit |
getBoundingBox() const noexcept | castor3d::Frustum | inline |
getPlanes() const noexcept | castor3d::Frustum | inline |
getPoints() const noexcept | castor3d::Frustum | inline |
isVisible(castor::BoundingBox const &box, castor::Matrix4x4f const &transformations) const | castor3d::Frustum | |
isVisible(castor::BoundingSphere const &sphere, castor::Matrix4x4f const &transformations, castor::Point3f const &scale) const | castor3d::Frustum | |
isVisible(castor::Point3f const &point) const | castor3d::Frustum | |
Planes typedef | castor3d::Frustum | |
update(castor::Matrix4x4f const &view) | castor3d::Frustum | |
update(castor::Matrix4x4f const &projection, castor::Matrix4x4f const &view) | castor3d::Frustum |