Castor3D 0.16.0
Multiplatform 3D engine
castor3d::IndexMapping::ComponentData Member List

This is the complete list of members for castor3d::IndexMapping::ComponentData, including all inherited members.

cleanup(RenderDevice const &device)castor3d::SubmeshComponentData
ComponentData(Submesh &submesh, VkBufferUsageFlags bufferUsageFlags)castor3d::IndexMapping::ComponentDatainline
copy(SubmeshComponentDataRPtr data) const =0castor3d::SubmeshComponentDatapure virtual
gather(PipelineFlags const &flags, Pass const &pass, ObjectBufferOffset const &bufferOffsets, ashes::BufferCRefArray &buffers, castor::Vector< uint64_t > &offsets, ashes::PipelineVertexInputStateCreateInfoCRefArray &layouts, uint32_t &currentBinding, uint32_t &currentLocation) override finalcastor3d::IndexMapping::ComponentDatainlinevirtual
getUsageFlags() const noexcept overridecastor3d::IndexMapping::ComponentDatainlinevirtual
initialise(RenderDevice const &device)castor3d::SubmeshComponentData
m_submeshcastor3d::SubmeshComponentDataprotected
needsUpdate()castor3d::SubmeshComponentDatainline
operator=(SubmeshSubComponent const &)=deletecastor3d::SubmeshSubComponent
operator=(SubmeshSubComponent &&) noexcept=defaultcastor3d::SubmeshSubComponent
SubmeshComponentData(Submesh &submesh)castor3d::SubmeshComponentData
SubmeshSubComponent()=defaultcastor3d::SubmeshSubComponent
SubmeshSubComponent(SubmeshSubComponent const &)=deletecastor3d::SubmeshSubComponent
SubmeshSubComponent(SubmeshSubComponent &&) noexcept=defaultcastor3d::SubmeshSubComponent
upload(UploadData &uploader)castor3d::SubmeshComponentData
~SubmeshSubComponent() noexcept=defaultcastor3d::SubmeshSubComponentvirtual