Castor3D 0.16.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::Projection, including all inherited members.
computeNormals(Mesh &mesh, bool reverted=false) | castor3d::MeshGenerator | virtual |
create() | castor3d::Projection | static |
generate(Mesh &mesh, Parameters const ¶meters) | castor3d::MeshGenerator | virtual |
MeshGenerator(castor::String const &meshType) | castor3d::MeshGenerator | explicit |
Projection() | castor3d::Projection | |
setPoints(Pattern< castor::Point3f > const &pattern, castor::Point3f const &axis, bool closed) | castor3d::Projection | |
~MeshGenerator() noexcept=default | castor3d::MeshGenerator | virtual |