Castor3D
0.16.0
Multiplatform 3D engine
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castor3d
SkinComponent
castor3d::SkinComponent Member List
This is the complete list of members for
castor3d::SkinComponent
, including all inherited members.
accept
(ConfigurationVisitorBase &vis)
castor3d::SubmeshComponent
inline
virtual
clone
(Submesh &submesh) const override
castor3d::SkinComponent
virtual
createPlugin
(SubmeshComponentRegister const &submeshComponents)
castor3d::SkinComponent
inline
static
getBaseData
() const noexcept
castor3d::SubmeshComponent
inline
getData
() const noexcept
castor3d::SkinComponent
inline
getDataT
() const noexcept
castor3d::SubmeshComponent
inline
getDependencies
() const noexcept
castor3d::SubmeshComponent
inline
getId
() const noexcept
castor3d::SubmeshComponent
inline
getOwner
() const
castor::OwnedBy< Submesh >
inline
getPlugin
() const noexcept
castor3d::SubmeshComponent
inline
getProgramFlags
(Pass const &pass) const noexcept
castor3d::SubmeshComponent
inline
virtual
getRenderData
() const noexcept
castor3d::SubmeshComponent
inline
getRenderDataT
() const noexcept
castor3d::SubmeshComponent
inline
getSkeleton
() const
castor3d::SkinComponent
getSubmeshFlags
() const noexcept override
castor3d::SkinComponent
inline
virtual
getType
() const noexcept
castor3d::SubmeshComponent
inline
initialiseRenderData
()
castor3d::SubmeshComponent
m_data
castor3d::SubmeshComponent
protected
m_renderData
castor3d::SubmeshComponent
protected
OwnedBy
(Submesh &owner)
castor::OwnedBy< Submesh >
inline
explicit
protected
SkinComponent
(Submesh &submesh)
castor3d::SkinComponent
explicit
SubmeshComponent
(Submesh &submesh, castor::String const &type, SubmeshComponentDataUPtr data={}, castor::StringArray deps={})
castor3d::SubmeshComponent
TypeName
castor3d::SkinComponent
static
writeText
(castor::String const &tabs, castor::Path const &folder, castor::String const &subfolder, castor::StringStream &file) const
castor3d::SubmeshComponent
inline
virtual
~SubmeshComponent
() noexcept=default
castor3d::SubmeshComponent
virtual
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