Castor3D 0.16.0
Multiplatform 3D engine
castor3d::CameraUbo Member List

This is the complete list of members for castor3d::CameraUbo, including all inherited members.

CameraUbo(CameraUbo const &rhs)=deletecastor3d::CameraUbo
CameraUbo(CameraUbo &&rhs) noexcept=defaultcastor3d::CameraUbo
CameraUbo(RenderDevice const &device)castor3d::CameraUboexplicit
Configuration typedefcastor3d::CameraUbo
cpuUpdate(castor::Size const &size, Camera const &camera, castor::Matrix4x4f const &view, castor::Matrix4x4f const &projection, uint32_t debugIndex, castor::Point2f const &jitter=castor::Point2f{})castor3d::CameraUbo
cpuUpdate(Camera const &camera, castor::Matrix4x4f const &view, castor::Matrix4x4f const &projection, uint32_t debugIndex, bool safeBanded, castor::Point2f const &jitter=castor::Point2f{})castor3d::CameraUbo
cpuUpdate(Camera const &camera, uint32_t debugIndex, bool safeBanded, castor::Point2f const &jitter=castor::Point2f{})castor3d::CameraUbo
cpuUpdate(castor::Size const &size, Camera const &camera, uint32_t debugIndex, bool safeBanded, castor::Point2f const &jitter=castor::Point2f{})castor3d::CameraUbo
cpuUpdate(castor::Size const &size, castor::Matrix4x4f const &view, castor::Matrix4x4f const &projection, uint32_t debugIndex, Frustum const &frustum, castor::Point2f const &jitter=castor::Point2f{})castor3d::CameraUbo
cpuUpdate(castor::Size const &size, castor::Matrix4x4f const &projection, uint32_t debugIndex)castor3d::CameraUbo
createPassBinding(crg::FramePass &pass, uint32_t binding) constcastor3d::CameraUboinline
createSizedBinding(ashes::DescriptorSet &descriptorSet, VkDescriptorSetLayoutBinding const &layoutBinding) constcastor3d::CameraUboinline
getDescriptorWrite(uint32_t dstBinding, uint32_t dstArrayElement=0u) constcastor3d::CameraUboinline
getUbo() constcastor3d::CameraUboinline
operator=(CameraUbo const &rhs)=deletecastor3d::CameraUbo
operator=(CameraUbo &&rhs) noexcept=deletecastor3d::CameraUbo
~CameraUbo() noexceptcastor3d::CameraUbo