Castor3D 0.16.0
Multiplatform 3D engine
castor3d::SubmeshUtils Member List

This is the complete list of members for castor3d::SubmeshUtils, including all inherited members.

computeFacesFromPolygonVertex(castor::Point3fArray &texcoords, TriFaceMapping const &triFace)castor3d::SubmeshUtilsstatic
computeNormals(castor::Point3fArray const &positions, castor::Point3fArray &normals, FaceArray const &triFace, bool reverted=false)castor3d::SubmeshUtilsstatic
computeTangentsFromNormals(castor::Point3fArray const &positions, castor::Point3fArray const &texcoords, castor::Point3fArray const &normals, castor::Point4fArray &tangents, FaceArray const &faces)castor3d::SubmeshUtilsstatic