Castor3D 0.16.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::TextureFactors, including all inherited members.
add | castor3d::TextureFactors | |
depth(bool value) | castor3d::TextureFactors | inline |
grid | castor3d::TextureFactors | |
invert(bool value) | castor3d::TextureFactors | inline |
invertY | castor3d::TextureFactors | |
isDepth | castor3d::TextureFactors | |
isSlice | castor3d::TextureFactors | |
multiply | castor3d::TextureFactors | |
slice | castor3d::TextureFactors | |
tex2D(castor::Point3f multiply=castor::Point3f{ 1.0f, 1.0f, 1.0f }, castor::Point3f add=castor::Point3f{}) | castor3d::TextureFactors | inlinestatic |
tex3D(castor::Point4f const *grid) | castor3d::TextureFactors | inlinestatic |
tex3DSlice(uint32_t slice) | castor3d::TextureFactors | inlinestatic |