Castor3D 0.16.0
Multiplatform 3D engine
castor3d::SubsurfaceScatteringPass Member List

This is the complete list of members for castor3d::SubsurfaceScatteringPass, including all inherited members.

accept(ConfigurationVisitorBase &visitor)castor3d::SubsurfaceScatteringPass
Configcastor3d::SubsurfaceScatteringPassstatic
Correctioncastor3d::SubsurfaceScatteringPassstatic
getLastPass() const noexceptcastor3d::SubsurfaceScatteringPassinline
getOwner() constcastor::OwnedBy< Engine >inline
getResult() const noexceptcastor3d::SubsurfaceScatteringPassinline
Offsetscastor3d::SubsurfaceScatteringPassstatic
OwnedBy(Engine &owner)castor::OwnedBy< Engine >inlineexplicitprotected
PixelSizecastor3d::SubsurfaceScatteringPassstatic
Stepcastor3d::SubsurfaceScatteringPassstatic
SubsurfaceScatteringPass(crg::FramePassGroup &graph, crg::FramePass const &previousPass, RenderDevice const &device, ProgressBar *progress, Scene const &scene, CameraUbo const &cameraUbo, Texture const &depthObj, Texture const &diffuse, crg::RunnablePass::IsEnabledCallback const &isEnabled)castor3d::SubsurfaceScatteringPass
update(CpuUpdater &updater)castor3d::SubsurfaceScatteringPass
Weightscastor3d::SubsurfaceScatteringPassstatic
~SubsurfaceScatteringPass() noexceptcastor3d::SubsurfaceScatteringPass