Castor3D 0.16.0
Multiplatform 3D engine
castor3d::ColourComponent Member List

This is the complete list of members for castor3d::ColourComponent, including all inherited members.

accept(ConfigurationVisitorBase &vis) overridecastor3d::ColourComponentvirtual
BaseDataPassComponentT(Pass &pass, castor::String type, castor::StringArray deps={}, ParamsT &&... params)castor3d::BaseDataPassComponentT< castor::AtomicGroupChangeTracked< castor::HdrRgbColour > >inline
clone(Pass &pass) constcastor3d::PassComponent
ColourComponent(Pass &pass, castor::HdrRgbColour defaultValue=castor::HdrRgbColour{ castor::RgbColour{ 1.0f, 1.0f, 1.0f }, 2.2f })castor3d::ColourComponentexplicit
createPlugin(PassComponentRegister const &passComponent)castor3d::ColourComponentinlinestatic
fillBuffer(PassBuffer &buffer) constcastor3d::PassComponent
fillChannel(TextureConfiguration &configuration, uint32_t mask) constcastor3d::PassComponent
fillConfig(TextureConfiguration &config, ConfigurationVisitorBase &vis) constcastor3d::PassComponentinlinevirtual
getColour() const overridecastor3d::ColourComponentinlinevirtual
getData()castor3d::BaseDataPassComponentT< castor::AtomicGroupChangeTracked< castor::HdrRgbColour > >inline
getData() constcastor3d::BaseDataPassComponentT< castor::AtomicGroupChangeTracked< castor::HdrRgbColour > >inline
getDependencies() constcastor3d::PassComponentinline
getId() constcastor3d::PassComponentinline
getOwner() constcastor::OwnedBy< Pass >inline
getPassFlags() constcastor3d::PassComponentinlinevirtual
getPlugin() constcastor3d::PassComponentinline
getType() constcastor3d::PassComponentinline
hasColour() const overridecastor3d::ColourComponentinlinevirtual
m_dependenciescastor3d::PassComponentprotected
m_dirtycastor3d::PassComponentprotected
m_idcastor3d::PassComponentprotected
m_materialShadercastor3d::PassComponentprotected
m_plugincastor3d::PassComponentprotected
m_typecastor3d::PassComponentprotected
m_valuecastor3d::BaseDataPassComponentT< castor::AtomicGroupChangeTracked< castor::HdrRgbColour > >protected
onAddToPass() constcastor3d::PassComponentinlinevirtual
OwnedBy(Pass &owner)castor::OwnedBy< Pass >inlineexplicitprotected
PassComponent(Pass &pass, castor::String type, castor::StringArray deps={})castor3d::PassComponent
setColour(castor::HdrRgbColour v) overridecastor3d::ColourComponentinlinevirtual
setColour(castor::HdrRgbColour v)castor3d::ColourComponentinlinevirtual
setColour(castor::RgbColour const &v, float gamma=2.2f)castor3d::ColourComponentinline
setColour(castor::Coords3f const &v)castor3d::ColourComponentinline
setColour(castor::Point3f const &v)castor3d::ColourComponentinline
setData(DataU const &data)castor3d::BaseDataPassComponentT< castor::AtomicGroupChangeTracked< castor::HdrRgbColour > >inline
setData(ParamsT &&... params)castor3d::BaseDataPassComponentT< castor::AtomicGroupChangeTracked< castor::HdrRgbColour > >inline
TypeNamecastor3d::ColourComponentstatic
update()castor3d::PassComponentinlinevirtual
writeText(castor::String const &tabs, castor::Path const &folder, castor::String const &subfolder, castor::StringStream &file) constcastor3d::PassComponent
~PassComponent() noexcept=defaultcastor3d::PassComponentvirtual