Castor3D 0.16.0
Multiplatform 3D engine
castor3d::EnvironmentMap Member List

This is the complete list of members for castor3d::EnvironmentMap, including all inherited members.

addNode(SceneNode &node)castor3d::EnvironmentMap
cleanup() noexceptcastor3d::EnvironmentMap
EnvironmentMap(crg::ResourcesCache &resources, RenderDevice const &device, QueueData const &queueData, Scene &scene)castor3d::EnvironmentMap
EnvironmentMapPasses typedefcastor3d::EnvironmentMap
getColourId() const noexceptcastor3d::EnvironmentMapinline
getColourView(uint32_t index) const noexceptcastor3d::EnvironmentMapinline
getColourViewId(uint32_t index, CubeMapFace face) const noexceptcastor3d::EnvironmentMapinline
getDepthViewId(uint32_t index, CubeMapFace face) const noexceptcastor3d::EnvironmentMapinline
getIndex(SceneNode const &node) constcastor3d::EnvironmentMap
getOwner() constcastor::OwnedBy< Engine >inline
getScene() const noexceptcastor3d::EnvironmentMapinline
getSize() const noexceptcastor3d::EnvironmentMapinline
getTmpImage(uint32_t index, CubeMapFace face) const noexceptcastor3d::EnvironmentMapinline
hasNode(SceneNode &node) constcastor3d::EnvironmentMap
OwnedBy(Engine &owner)castor::OwnedBy< Engine >inlineexplicitprotected
removeNode(SceneNode &node)castor3d::EnvironmentMap
render(crg::SemaphoreWaitArray const &toWait, ashes::Queue const &queue)castor3d::EnvironmentMap
update(CpuUpdater &updater)castor3d::EnvironmentMap
update(GpuUpdater &updater)castor3d::EnvironmentMap