Castor3D 0.16.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::EnvironmentMap, including all inherited members.
addNode(SceneNode &node) | castor3d::EnvironmentMap | |
cleanup() noexcept | castor3d::EnvironmentMap | |
EnvironmentMap(crg::ResourcesCache &resources, RenderDevice const &device, QueueData const &queueData, Scene &scene) | castor3d::EnvironmentMap | |
EnvironmentMapPasses typedef | castor3d::EnvironmentMap | |
getColourId() const noexcept | castor3d::EnvironmentMap | inline |
getColourView(uint32_t index) const noexcept | castor3d::EnvironmentMap | inline |
getColourViewId(uint32_t index, CubeMapFace face) const noexcept | castor3d::EnvironmentMap | inline |
getDepthViewId(uint32_t index, CubeMapFace face) const noexcept | castor3d::EnvironmentMap | inline |
getIndex(SceneNode const &node) const | castor3d::EnvironmentMap | |
getOwner() const | castor::OwnedBy< Engine > | inline |
getScene() const noexcept | castor3d::EnvironmentMap | inline |
getSize() const noexcept | castor3d::EnvironmentMap | inline |
getTmpImage(uint32_t index, CubeMapFace face) const noexcept | castor3d::EnvironmentMap | inline |
hasNode(SceneNode &node) const | castor3d::EnvironmentMap | |
OwnedBy(Engine &owner) | castor::OwnedBy< Engine > | inlineexplicitprotected |
removeNode(SceneNode &node) | castor3d::EnvironmentMap | |
render(crg::SemaphoreWaitArray const &toWait, ashes::Queue const &queue) | castor3d::EnvironmentMap | |
update(CpuUpdater &updater) | castor3d::EnvironmentMap | |
update(GpuUpdater &updater) | castor3d::EnvironmentMap |