Castor3D 0.16.0
Multiplatform 3D engine
castor3d::VertexTransforming Member List

This is the complete list of members for castor3d::VertexTransforming, including all inherited members.

createPass(crg::FramePassGroup &graph, crg::FramePass const *previousPass=nullptr)castor3d::VertexTransforming
getOwner() constcastor::OwnedBy< Scene const >inline
OwnedBy(Scene const &owner)castor::OwnedBy< Scene const >inlineexplicitprotected
registerNode(SubmeshRenderNode const &node, GpuBufferOffsetT< castor::Point4f > const &morphTargets, GpuBufferOffsetT< MorphingWeightsConfiguration > const &morphingWeights, GpuBufferOffsetT< SkinningTransformsConfiguration > const &skinTransforms)castor3d::VertexTransforming
VertexTransforming(Scene const &scene, RenderDevice const &device)castor3d::VertexTransforming