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Castor3D 0.12.0
Multiplatform 3D engine
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Light propagation data. More...
#include <UbosModule.hpp>
Public Attributes | |
std::array< castor::Point4f, shader::LpvMaxCascadesCount > | allMinVolumeCorners |
castor::Point4f | allCellSizes |
castor::Point4f | gridSizeAtt |
Light propagation data.
castor::Point4f castor3d::LayeredLpvGridConfigUboConfiguration::allCellSizes |
std::array< castor::Point4f, shader::LpvMaxCascadesCount > castor3d::LayeredLpvGridConfigUboConfiguration::allMinVolumeCorners |
castor::Point4f castor3d::LayeredLpvGridConfigUboConfiguration::gridSizeAtt |