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Castor3D 0.12.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::SubmeshRenderNode, including all inherited members.
| data | castor3d::SubmeshRenderNode | |
| DataType typedef | castor3d::SubmeshRenderNode | |
| getGeometryBuffers(ShaderFlags const &shaderFlags, ProgramFlags const &programFlags, Material &material, TextureFlagsArray const &texturesMask, bool forceTexCoords) const | castor3d::SubmeshRenderNode | |
| getId() const | castor3d::SubmeshRenderNode | |
| getInstanceCount() const | castor3d::SubmeshRenderNode | |
| instance | castor3d::SubmeshRenderNode | |
| InstanceType typedef | castor3d::SubmeshRenderNode | |
| mesh | castor3d::SubmeshRenderNode | |
| operator=(SubmeshRenderNode const &)=delete | castor3d::SubmeshRenderNode | |
| operator=(SubmeshRenderNode &&)=delete | castor3d::SubmeshRenderNode | |
| pass | castor3d::SubmeshRenderNode | |
| skeleton | castor3d::SubmeshRenderNode | |
| SubmeshRenderNode(SubmeshRenderNode const &)=delete | castor3d::SubmeshRenderNode | |
| SubmeshRenderNode(SubmeshRenderNode &&)=default | castor3d::SubmeshRenderNode | |
| SubmeshRenderNode(Pass &pass, DataType &data, InstanceType &instance) | castor3d::SubmeshRenderNode | |
| VertexType typedef | castor3d::SubmeshRenderNode |