#include <KeyboardEvent.hpp>
◆ KeyboardEvent() [1/2]
◆ KeyboardEvent() [2/2]
castor3d::KeyboardEvent::KeyboardEvent |
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KeyboardEventType |
type, |
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KeyboardKey |
key, |
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castor::String const & |
c, |
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bool |
ctrl, |
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bool |
alt, |
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bool |
shift |
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) |
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inline |
◆ getChar()
castor::String const & castor3d::KeyboardEvent::getChar |
( |
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const |
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inline |
- Returns
- The character corresponding to the key code.
◆ getKey()
◆ getKeyboardEventType()
- Returns
- The keyboard event type.
◆ isAltDown()
bool castor3d::KeyboardEvent::isAltDown |
( |
| ) |
const |
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inline |
- Returns
- The Alt key down status.
◆ isCtrlDown()
bool castor3d::KeyboardEvent::isCtrlDown |
( |
| ) |
const |
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inline |
- Returns
- The Ctrl key down status.
◆ isShiftDown()
bool castor3d::KeyboardEvent::isShiftDown |
( |
| ) |
const |
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inline |
- Returns
- The Shift key down status.
The documentation for this class was generated from the following file: