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Castor3D 0.12.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::Camera, including all inherited members.
| attachTo(SceneNode &node) override | castor3d::Camera | virtual |
| Camera(castor::String const &name, Scene &scene, SceneNode &node, Viewport viewport, bool ownProjMtx=false) | castor3d::Camera | |
| Camera(castor::String const &name, Scene &scene, SceneNode &node, bool ownProjMtx=false) | castor3d::Camera | |
| detach() | castor3d::MovableObject | |
| getEngine() const | castor3d::MovableObject | |
| getFar() const | castor3d::Camera | inline |
| getFovY() const | castor3d::Camera | inline |
| getFrustum() const | castor3d::Camera | inline |
| getHdrConfig() const | castor3d::Camera | inline |
| getHdrConfig() | castor3d::Camera | inline |
| getHeight() const | castor3d::Camera | inline |
| getNear() const | castor3d::Camera | inline |
| getParent() const | castor3d::MovableObject | inline |
| getProjection(bool safeBanded) const | castor3d::Camera | inline |
| getProjectionScale() const | castor3d::Camera | inline |
| getRatio() const | castor3d::Camera | inline |
| getSize() const | castor3d::Camera | inline |
| getType() const | castor3d::MovableObject | inline |
| getView() const | castor3d::Camera | inline |
| getViewport() const | castor3d::Camera | inline |
| getViewport() | castor3d::Camera | inline |
| getViewportType() const | castor3d::Camera | inline |
| getWidth() const | castor3d::Camera | inline |
| isVisible(Geometry const &geometry, Submesh const &submesh) const | castor3d::Camera | |
| isVisible(castor::BoundingBox const &box, castor::Matrix4x4f const &transformations) const | castor3d::Camera | inline |
| isVisible(castor::BoundingSphere const &sphere, castor::Matrix4x4f const &transformations, castor::Point3f const &scale) const | castor3d::Camera | inline |
| isVisible(castor::Point3f const &point) const | castor3d::Camera | inline |
| m_notifyIndex | castor3d::MovableObject | protected |
| m_sceneNode | castor3d::MovableObject | protected |
| m_strNodeName | castor3d::MovableObject | protected |
| m_type | castor3d::MovableObject | protected |
| MovableObject(castor::String const &name, Scene &scene, MovableType type, SceneNode &node) | castor3d::MovableObject | |
| MovableObject(castor::String const &name, Scene &scene, MovableType type) | castor3d::MovableObject | |
| onChanged | castor3d::Camera | mutable |
| resize(uint32_t width, uint32_t height) | castor3d::Camera | inline |
| resize(castor::Size const &size) | castor3d::Camera | inline |
| Scene | castor3d::Camera | friend |
| setExposure(float value) | castor3d::Camera | inline |
| setGamma(float value) | castor3d::Camera | inline |
| setProjection(castor::Matrix4x4f const &projection) | castor3d::Camera | |
| setView(castor::Matrix4x4f const &view) | castor3d::Camera | inline |
| setViewportType(ViewportType value) | castor3d::Camera | inline |
| update() | castor3d::Camera | |
| updateFrustum() | castor3d::Camera | |
| ~MovableObject() | castor3d::MovableObject | virtual |