![]() |
Castor3D 0.12.0
Multiplatform 3D engine
|
Reflective Shadow Maps based GI UBO configuration. More...
#include <UbosModule.hpp>
Public Attributes | |
| float | intensity |
| float | maxRadius |
| uint32_t | sampleCount |
| uint32_t | index |
Reflective Shadow Maps based GI UBO configuration.
| uint32_t castor3d::RsmUboConfiguration::index |
| float castor3d::RsmUboConfiguration::intensity |
| float castor3d::RsmUboConfiguration::maxRadius |
| uint32_t castor3d::RsmUboConfiguration::sampleCount |