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Castor3D 0.12.0
Multiplatform 3D engine
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Reflective Shadow Maps based GI UBO configuration. More...
#include <UbosModule.hpp>
Public Attributes | |
float | intensity |
float | maxRadius |
uint32_t | sampleCount |
uint32_t | index |
Reflective Shadow Maps based GI UBO configuration.
uint32_t castor3d::RsmUboConfiguration::index |
float castor3d::RsmUboConfiguration::intensity |
float castor3d::RsmUboConfiguration::maxRadius |
uint32_t castor3d::RsmUboConfiguration::sampleCount |