![]() |
Castor3D 0.12.0
Multiplatform 3D engine
|
This is the complete list of members for castor3d::SceneUbo, including all inherited members.
| BufferScene | castor3d::SceneUbo | static |
| cpuUpdate(Camera const *camera, Fog const &fog) | castor3d::SceneUbo | |
| cpuUpdate(Scene const &scene, Camera const *camera, bool lights=true) | castor3d::SceneUbo | |
| cpuUpdateCameraPosition(Camera const &camera) | castor3d::SceneUbo | |
| createPassBinding(crg::FramePass &pass, uint32_t binding) const | castor3d::SceneUbo | inline |
| createSizedBinding(ashes::DescriptorSet &descriptorSet, VkDescriptorSetLayoutBinding const &layoutBinding) const | castor3d::SceneUbo | inline |
| getDescriptorWrite(uint32_t dstBinding, uint32_t dstArrayElement=0u) const | castor3d::SceneUbo | inline |
| getUbo() const | castor3d::SceneUbo | inline |
| operator=(SceneUbo const &rhs)=delete | castor3d::SceneUbo | |
| operator=(SceneUbo &&rhs)=delete | castor3d::SceneUbo | |
| SceneData | castor3d::SceneUbo | static |
| SceneUbo(SceneUbo const &rhs)=delete | castor3d::SceneUbo | |
| SceneUbo(SceneUbo &&rhs)=default | castor3d::SceneUbo | |
| SceneUbo(RenderDevice const &device) | castor3d::SceneUbo | explicit |
| setWindowSize(castor::Size const &window) | castor3d::SceneUbo | |
| ~SceneUbo() | castor3d::SceneUbo |