Castor3D 0.12.0
Multiplatform 3D engine
Public Member Functions | Public Attributes | List of all members
castor3d::shader::OutputComponents Struct Reference

#include <GlslOutputComponents.hpp>

Public Member Functions

C3D_API OutputComponents (sdw::ShaderWriter &writer)
 
C3D_API OutputComponents (sdw::InOutVec3 const &diffuse, sdw::InOutVec3 const &specular)
 
C3D_API ast::expr::Expr * getExpr () const
 
C3D_API sdw::ShaderWriter * getWriter () const
 
C3D_API void setVar (ast::var::VariableList::const_iterator &var)
 
bool isEnabled () const
 

Public Attributes

sdw::InOutVec3 m_diffuse
 
sdw::InOutVec3 m_specular
 

Constructor & Destructor Documentation

◆ OutputComponents() [1/2]

C3D_API castor3d::shader::OutputComponents::OutputComponents ( sdw::ShaderWriter &  writer)
explicit

◆ OutputComponents() [2/2]

C3D_API castor3d::shader::OutputComponents::OutputComponents ( sdw::InOutVec3 const &  diffuse,
sdw::InOutVec3 const &  specular 
)

Member Function Documentation

◆ getExpr()

C3D_API ast::expr::Expr * castor3d::shader::OutputComponents::getExpr ( ) const

◆ getWriter()

C3D_API sdw::ShaderWriter * castor3d::shader::OutputComponents::getWriter ( ) const

◆ isEnabled()

bool castor3d::shader::OutputComponents::isEnabled ( ) const
inline

◆ setVar()

C3D_API void castor3d::shader::OutputComponents::setVar ( ast::var::VariableList::const_iterator &  var)

Member Data Documentation

◆ m_diffuse

sdw::InOutVec3 castor3d::shader::OutputComponents::m_diffuse

◆ m_specular

sdw::InOutVec3 castor3d::shader::OutputComponents::m_specular

The documentation for this struct was generated from the following file: