Castor3D 0.12.0
Multiplatform 3D engine
Public Member Functions | Public Attributes | Static Public Attributes | List of all members
castor3d::RsmConfig Struct Reference

#include <LightModule.hpp>

Public Member Functions

C3D_API void accept (castor::String const &name, PipelineVisitorBase &visitor)
 

Public Attributes

castor::ChangeTracked< float > intensity
 
castor::ChangeTracked< float > maxRadius
 
castor::ChangeTracked< castor::RangedValue< uint32_t > > sampleCount { castor::makeRangedValue( 100u, 20u, MaxRange ) }
 

Static Public Attributes

static constexpr uint32_t MaxRange = 800u
 

Member Function Documentation

◆ accept()

C3D_API void castor3d::RsmConfig::accept ( castor::String const &  name,
PipelineVisitorBase visitor 
)

Member Data Documentation

◆ intensity

castor::ChangeTracked< float > castor3d::RsmConfig::intensity

◆ maxRadius

castor::ChangeTracked< float > castor3d::RsmConfig::maxRadius

◆ MaxRange

constexpr uint32_t castor3d::RsmConfig::MaxRange = 800u
staticconstexpr

◆ sampleCount

castor::ChangeTracked< castor::RangedValue< uint32_t > > castor3d::RsmConfig::sampleCount { castor::makeRangedValue( 100u, 20u, MaxRange ) }

The documentation for this struct was generated from the following file: