This is the complete list of members for castor3d::MeshSubdivider, including all inherited members.
| addFace(uint32_t a, uint32_t b, uint32_t c) | castor3d::MeshSubdivider | virtual |
| addPoint(float x, float y, float z) | castor3d::MeshSubdivider | |
| addPoint(castor::Point3f const &position) | castor3d::MeshSubdivider | |
| addPoint(float *position) | castor3d::MeshSubdivider | |
| cleanup() | castor3d::MeshSubdivider | virtual |
| doAddGeneratedFaces()=0 | castor3d::MeshSubdivider | protectedpure virtual |
| doInitialise() | castor3d::MeshSubdivider | protectedvirtual |
| doSetTextCoords(SubmeshVertex const &a, SubmeshVertex const &b, SubmeshVertex const &c, SubmeshVertex &d, SubmeshVertex &e, SubmeshVertex &f) | castor3d::MeshSubdivider | protected |
| doSetTextCoords(SubmeshVertex const &a, SubmeshVertex const &b, SubmeshVertex const &c, SubmeshVertex &p) | castor3d::MeshSubdivider | protected |
| doSubdivide()=0 | castor3d::MeshSubdivider | protectedpure virtual |
| doSubdivideOnce(SubmeshSPtr submesh, bool generateBuffers, bool threaded) | castor3d::MeshSubdivider | protectedvirtual |
| doSubdivideThreaded() | castor3d::MeshSubdivider | protected |
| doSwapBuffers() | castor3d::MeshSubdivider | protected |
| doTryAddPoint(castor::Point3f const &position) | castor3d::MeshSubdivider | protected |
| getPoint(uint32_t i) const | castor3d::MeshSubdivider | |
| getPoints() const | castor3d::MeshSubdivider | |
| getPointsCount() const | castor3d::MeshSubdivider | |
| isInMyPoints(castor::Point3f const &vertex, double precision) | castor3d::MeshSubdivider | virtual |
| m_arrayFaces | castor3d::MeshSubdivider | protected |
| m_generateBuffers | castor3d::MeshSubdivider | protected |
| m_mutex | castor3d::MeshSubdivider | protected |
| m_onSubdivisionEnd | castor3d::MeshSubdivider | protected |
| m_points | castor3d::MeshSubdivider | protected |
| m_submesh | castor3d::MeshSubdivider | protected |
| m_thread | castor3d::MeshSubdivider | protected |
| m_threaded | castor3d::MeshSubdivider | protected |
| MeshSubdivider() | castor3d::MeshSubdivider | |
| MeshSubdivisionEndFunction typedef | castor3d::MeshSubdivider | protected |
| setSubdivisionEndCallback(MeshSubdivisionEndFunction subdivisionEndFunc) | castor3d::MeshSubdivider | inline |
| subdivide(SubmeshSPtr submesh, int occurences, bool generateBuffers=true, bool threaded=false) | castor3d::MeshSubdivider | virtual |
| ~MeshSubdivider() | castor3d::MeshSubdivider | virtual |