#include <DownscalePass.hpp>
◆ DownscalePass()
| C3D_API castor3d::DownscalePass::DownscalePass |
( |
crg::FrameGraph & |
graph, |
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crg::FramePass const *& |
previousPass, |
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RenderDevice const & |
device, |
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castor::String const & |
category, |
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TextureArray const & |
srcViews, |
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VkExtent2D const & |
dstSize |
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) |
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Constructor.
- Parameters
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| [in] | graph | The parent graph. |
| [in] | previousPass | The previous frame pass. |
| [in] | device | The GPU device. |
| [in] | category | The debug category name. |
| [in] | srcViews | The source views (must be of same dimensions). |
| [in] | dstSize | The wanted size. |
◆ accept()
Visitor acceptance function.
- Parameters
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◆ getResult()
| TextureArray const & castor3d::DownscalePass::getResult |
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| ) |
const |
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inline |
The documentation for this class was generated from the following file: