Castor3D 0.12.0
Multiplatform 3D engine
Classes | Public Member Functions | Static Public Member Functions | Static Public Attributes | List of all members
castor3d::shader::ObjectsIds Struct Reference

#include <ModelDataUbo.hpp>

Inheritance diagram for castor3d::shader::ObjectsIds:
Inheritance graph
[legend]
Collaboration diagram for castor3d::shader::ObjectsIds:
Collaboration graph
[legend]

Classes

struct  Ids
 

Public Member Functions

C3D_API ObjectsIds (sdw::ShaderWriter &writer, ast::expr::ExprPtr expr, bool enabled)
 
 SDW_DeclStructInstance (C3D_API, ObjectsIds)
 
sdw::UVec4 operator[] (sdw::UInt const &index) const
 

Static Public Member Functions

static C3D_API ast::type::BaseStructPtr makeType (ast::type::TypesCache &cache)
 

Static Public Attributes

static C3D_API castor::String const BufferName
 
static C3D_API castor::String const DataName
 
static C3D_API uint32_t const NodesCount
 

Constructor & Destructor Documentation

◆ ObjectsIds()

C3D_API castor3d::shader::ObjectsIds::ObjectsIds ( sdw::ShaderWriter &  writer,
ast::expr::ExprPtr  expr,
bool  enabled 
)

Member Function Documentation

◆ makeType()

static C3D_API ast::type::BaseStructPtr castor3d::shader::ObjectsIds::makeType ( ast::type::TypesCache &  cache)
static

◆ operator[]()

sdw::UVec4 castor3d::shader::ObjectsIds::operator[] ( sdw::UInt const &  index) const
inline

◆ SDW_DeclStructInstance()

castor3d::shader::ObjectsIds::SDW_DeclStructInstance ( C3D_API  ,
ObjectsIds   
)

Member Data Documentation

◆ BufferName

C3D_API castor::String const castor3d::shader::ObjectsIds::BufferName
static

◆ DataName

C3D_API castor::String const castor3d::shader::ObjectsIds::DataName
static

◆ NodesCount

C3D_API uint32_t const castor3d::shader::ObjectsIds::NodesCount
static

The documentation for this struct was generated from the following file: