#include <PassBuffer.hpp>
◆ colourDiv
| RgbaColour castor3d::PassBuffer::PassData::colourDiv |
◆ common
◆ edgeColour
| RgbaColour castor3d::PassBuffer::PassData::edgeColour |
◆ edgeFactors
| RgbaColour castor3d::PassBuffer::PassData::edgeFactors |
◆ opacity
| RgbaColour castor3d::PassBuffer::PassData::opacity |
◆ reflRefr
| RgbaColour castor3d::PassBuffer::PassData::reflRefr |
◆ specDiv
| RgbaColour castor3d::PassBuffer::PassData::specDiv |
◆ specific
| RgbaColour castor3d::PassBuffer::PassData::specific |
The documentation for this struct was generated from the following file: