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Castor3D 0.12.0
Multiplatform 3D engine
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#include <SkinningUbo.hpp>

Public Attributes | |
| std::unique_ptr< sdw::ArraySsboT< sdw::Mat4 > > | transforms |
| std::unique_ptr< sdw::ArraySsboT< sdw::Mat4 > > castor3d::shader::SkinningData::transforms |