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Castor3D 0.12.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::VertexBoneData, including all inherited members.
| addBoneData(uint32_t boneId, float weight) | castor3d::VertexBoneData | |
| m_ids | castor3d::VertexBoneData | |
| m_weights | castor3d::VertexBoneData | |
| operator=(VertexBoneData const &rhs) | castor3d::VertexBoneData | |
| operator=(VertexBoneData &&rhs) noexcept | castor3d::VertexBoneData | |
| VertexBoneData() | castor3d::VertexBoneData | |
| VertexBoneData(VertexBoneData const &rhs) | castor3d::VertexBoneData | |
| VertexBoneData(VertexBoneData &&rhs) noexcept | castor3d::VertexBoneData | |
| ~VertexBoneData() | castor3d::VertexBoneData |