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Castor3D 0.12.0
Multiplatform 3D engine
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#include <MouseEvent.hpp>


Public Member Functions | |
| MouseEvent (MouseEventType type, castor::Position const &position, MouseButton button=MouseButton::eCount) | |
| MouseEventType | getMouseEventType () const |
| MouseButton | getButton () const |
| castor::Position const & | getPosition () const |
Public Member Functions inherited from castor3d::UserInputEvent | |
| UserInputEvent (UserInputEventType type) | |
| virtual | ~UserInputEvent ()=default |
| UserInputEventType | getEventType () const |
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References castor3d::eMouse.
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