Castor3D 0.12.0
Multiplatform 3D engine
castor3d::ToneMapping Member List

This is the complete list of members for castor3d::ToneMapping, including all inherited members.

accept(ToneMappingVisitor &visitor)castor3d::ToneMappingvirtual
getFullName() constcastor3d::ToneMapping
getName() constcastor3d::ToneMappinginline
getPass() constcastor3d::ToneMappinginline
initialise(castor::String const &name)castor3d::ToneMapping
m_hdrConfigUbocastor3d::ToneMappingprotected
m_namecastor3d::ToneMappingprotected
m_passcastor3d::ToneMappingprotected
m_pixelShadercastor3d::ToneMappingprotected
m_programcastor3d::ToneMappingprotected
m_quadcastor3d::ToneMappingprotected
m_vertexShadercastor3d::ToneMappingprotected
ToneMapping(Engine &engine, RenderDevice const &device, castor::Size const &size, crg::FrameGraph &graph, crg::ImageViewId const &source, crg::ImageViewId const &target, crg::FramePass const &previousPass, HdrConfigUbo &hdrConfigUbo, Parameters const &parameters, ProgressBar *progress)castor3d::ToneMapping
updatePipeline(castor::String const &name)castor3d::ToneMapping
~ToneMapping()castor3d::ToneMappingvirtual