Castor3D 0.12.0
Multiplatform 3D engine
Classes | Typedefs
castor Namespace Reference

Classes

struct  OverlayCategorySort
 Structure used to sort overlays by order. More...
 
class  ResourceCacheT< castor3d::AnimatedObjectGroup, String, castor3d::AnimatedObjectGroupCacheTraits >
 AnimatedObjectGroup cache. More...
 
class  ResourceCacheT< castor3d::Material, String, castor3d::MaterialCacheTraits >
 Material collection, with additional functions. More...
 
class  ResourceCacheT< castor3d::Overlay, String, castor3d::OverlayCacheTraits >
 Overlay collection, with additional add and remove functions to manage Z-Index. More...
 
class  ResourceCacheT< castor3d::Plugin, String, castor3d::PluginCacheTraits >
 Plug-ins cache. More...
 
class  TextWriter< castor3d::AnimatedObjectGroup >
 
class  TextWriter< castor3d::BillboardList >
 
class  TextWriter< castor3d::BorderPanelOverlay >
 
class  TextWriter< castor3d::Camera >
 
class  TextWriter< castor3d::ColourBackground >
 
class  TextWriter< castor3d::DirectionalLight >
 
class  TextWriter< castor3d::Fog >
 
class  TextWriter< castor3d::Geometry >
 
class  TextWriter< castor3d::HdrConfig >
 
class  TextWriter< castor3d::ImageBackground >
 
class  TextWriter< castor3d::Light >
 
class  TextWriter< castor3d::LpvConfig >
 
class  TextWriter< castor3d::Material >
 
class  TextWriter< castor3d::Mesh >
 
class  TextWriter< castor3d::Overlay >
 
class  TextWriter< castor3d::OverlayCategory >
 
class  TextWriter< castor3d::PanelOverlay >
 
class  TextWriter< castor3d::ParticleSystem >
 
class  TextWriter< castor3d::Pass >
 
class  TextWriter< castor3d::PointLight >
 
class  TextWriter< castor3d::RenderTarget >
 
class  TextWriter< castor3d::RenderWindow >
 
class  TextWriter< castor3d::RsmConfig >
 
class  TextWriter< castor3d::Sampler >
 
class  TextWriter< castor3d::Scene >
 
class  TextWriter< castor3d::SceneBackground >
 
class  TextWriter< castor3d::SceneNode >
 
class  TextWriter< castor3d::ShaderProgram >
 
class  TextWriter< castor3d::ShadowConfig >
 
class  TextWriter< castor3d::SkyboxBackground >
 
class  TextWriter< castor3d::SpotLight >
 
class  TextWriter< castor3d::SsaoConfig >
 
class  TextWriter< castor3d::SubsurfaceScattering >
 
class  TextWriter< castor3d::TextOverlay >
 
class  TextWriter< castor3d::TextureConfiguration >
 
class  TextWriter< castor3d::TextureUnit >
 
class  TextWriter< castor3d::TextureView >
 
class  TextWriter< castor3d::Viewport >
 
class  TextWriter< castor3d::VoxelSceneData >
 

Typedefs

using OverlayCategorySet = std::set< castor3d::OverlayCategorySPtr, OverlayCategorySort >
 

Typedef Documentation

◆ OverlayCategorySet

using castor::OverlayCategorySet = typedef std::set< castor3d::OverlayCategorySPtr, OverlayCategorySort >