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Castor3D 0.12.0
Multiplatform 3D engine
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A memory range, in bytes. More...
#include <BufferModule.hpp>
Public Attributes | |
VkDeviceSize | offset |
VkDeviceSize | size |
VkDeviceSize | askedSize |
A memory range, in bytes.
VkDeviceSize castor3d::MemChunk::askedSize |
Referenced by castor3d::ObjectBufferOffset::getBonesSize(), castor3d::GpuBufferOffsetT< DataT >::getCount(), castor3d::ObjectBufferOffset::getIndexData(), castor3d::ObjectBufferOffset::getIndexSize(), castor3d::ObjectBufferOffset::getVertexSize(), castor3d::ObjectBufferOffset::hasBones(), castor3d::ObjectBufferOffset::hasIndices(), and castor3d::ObjectBufferOffset::hasVertices().
VkDeviceSize castor3d::MemChunk::offset |
VkDeviceSize castor3d::MemChunk::size |
Referenced by castor3d::GpuBufferOffsetT< DataT >::getSize().