Castor3D 0.12.0
Multiplatform 3D engine
Public Attributes | List of all members
castor3d::GroupAnimation Struct Reference

#include <AnimationModule.hpp>

Public Attributes

castor::String name
 
AnimationState state {}
 
bool looped {}
 
float scale {}
 
castor::Milliseconds startingPoint {}
 
castor::Milliseconds stoppingPoint {}
 

Member Data Documentation

◆ looped

bool castor3d::GroupAnimation::looped {}

◆ name

castor::String castor3d::GroupAnimation::name

◆ scale

float castor3d::GroupAnimation::scale {}

◆ startingPoint

castor::Milliseconds castor3d::GroupAnimation::startingPoint {}

◆ state

AnimationState castor3d::GroupAnimation::state {}

◆ stoppingPoint

castor::Milliseconds castor3d::GroupAnimation::stoppingPoint {}

The documentation for this struct was generated from the following file: