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Castor3D 0.12.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::RenderedObject, including all inherited members.
isCulled() const | castor3d::RenderedObject | inline |
isShadowCaster() const | castor3d::RenderedObject | inline |
isShadowReceiver() const | castor3d::RenderedObject | inline |
isVisible() const | castor3d::RenderedObject | inline |
setCulled(bool value) | castor3d::RenderedObject | inline |
setShadowCaster(bool value) | castor3d::RenderedObject | inline |
setShadowReceiver(bool value) | castor3d::RenderedObject | inline |
setVisible(bool value) | castor3d::RenderedObject | inline |