Castor3D 0.12.0
Multiplatform 3D engine
Public Member Functions | List of all members
castor3d::RenderedObject Class Reference

#include <RenderedObject.hpp>

Inheritance diagram for castor3d::RenderedObject:
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Collaboration diagram for castor3d::RenderedObject:
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Public Member Functions

void setVisible (bool value)
 
void setShadowCaster (bool value)
 
void setShadowReceiver (bool value)
 
void setCulled (bool value)
 
bool isVisible () const
 
bool isShadowCaster () const
 
bool isShadowReceiver () const
 
bool isCulled () const
 

Member Function Documentation

◆ isCulled()

bool castor3d::RenderedObject::isCulled ( ) const
inline

◆ isShadowCaster()

bool castor3d::RenderedObject::isShadowCaster ( ) const
inline

◆ isShadowReceiver()

bool castor3d::RenderedObject::isShadowReceiver ( ) const
inline

◆ isVisible()

bool castor3d::RenderedObject::isVisible ( ) const
inline

◆ setCulled()

void castor3d::RenderedObject::setCulled ( bool  value)
inline

◆ setShadowCaster()

void castor3d::RenderedObject::setShadowCaster ( bool  value)
inline

◆ setShadowReceiver()

void castor3d::RenderedObject::setShadowReceiver ( bool  value)
inline

◆ setVisible()

void castor3d::RenderedObject::setVisible ( bool  value)
inline

The documentation for this class was generated from the following file: