Castor3D 0.12.0
Multiplatform 3D engine
castor3d::PoolUniformBuffer Member List

This is the complete list of members for castor3d::PoolUniformBuffer, including all inherited members.

allocate(VkDeviceSize size)castor3d::PoolUniformBuffer
cleanup(RenderDevice const &device)castor3d::PoolUniformBuffer
deallocate(VkDeviceSize offset)castor3d::PoolUniformBuffer
getAlignedSize(uint32_t size) constcastor3d::PoolUniformBufferinline
getAlignedSize() constcastor3d::PoolUniformBufferinline
getBuffer() constcastor3d::PoolUniformBufferinline
getBuffer()castor3d::PoolUniformBufferinline
getData(VkDeviceSize offset) constcastor3d::PoolUniformBufferinline
getData(VkDeviceSize offset)castor3d::PoolUniformBufferinline
getDatas() constcastor3d::PoolUniformBufferinline
getDatas()castor3d::PoolUniformBufferinline
getElementSize() constcastor3d::PoolUniformBufferinline
hasAllocated() constcastor3d::PoolUniformBuffer
hasAvailable(VkDeviceSize size) constcastor3d::PoolUniformBuffer
hasBuffer() constcastor3d::PoolUniformBufferinline
initialise(RenderDevice const &device)castor3d::PoolUniformBuffer
operator ashes::UniformBuffer &()castor3d::PoolUniformBufferinline
operator ashes::UniformBuffer const &() constcastor3d::PoolUniformBufferinline
PoolUniformBuffer(RenderSystem const &renderSystem, castor::ArrayView< uint8_t > data, VkBufferUsageFlags usage, VkMemoryPropertyFlags flags, castor::String debugName, ashes::QueueShare sharingMode={})castor3d::PoolUniformBuffer