#include <TextureAnimationKeyFrame.hpp>
◆ TextureAnimationKeyFrame()
| C3D_API castor3d::TextureAnimationKeyFrame::TextureAnimationKeyFrame |
( |
TextureAnimation & |
parent, |
|
|
castor::Milliseconds const & |
timeIndex |
|
) |
| |
Constructor.
- Parameters
-
| [in] | parent | The parent animation. |
| [in] | timeIndex | When the key frame starts. |
◆ getTile()
| castor::Point2ui const & castor3d::TextureAnimationKeyFrame::getTile |
( |
| ) |
const |
|
inline |
◆ setTile()
| void castor3d::TextureAnimationKeyFrame::setTile |
( |
castor::Point2ui |
tile | ) |
|
|
inline |
◆ BinaryParser< TextureAnimationKeyFrame >
The documentation for this class was generated from the following file: