Castor3D 0.12.0
Multiplatform 3D engine
Public Member Functions | Public Attributes | List of all members
castor3d::Renderer Struct Reference

#include <RenderSystem.hpp>

Collaboration diagram for castor3d::Renderer:
Collaboration graph
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Public Member Functions

 Renderer ()=default
 
 Renderer (Renderer &&)=default
 
Rendereroperator= (Renderer &&)=default
 
 Renderer (Renderer const &)=delete
 
Rendereroperator= (Renderer const &)=delete
 
C3D_API Renderer (Engine &engine, AshPluginDescription desc, Extensions pinstanceExtensions={}, uint32_t gpuIndex=0u)
 

Public Attributes

AshPluginDescription desc
 
Extensions instanceExtensions
 
ashes::InstancePtr instance
 
ashes::PhysicalDevicePtrArray gpus
 
ashes::PhysicalDevice * gpu {}
 

Constructor & Destructor Documentation

◆ Renderer() [1/4]

castor3d::Renderer::Renderer ( )
default

◆ Renderer() [2/4]

castor3d::Renderer::Renderer ( Renderer &&  )
default

◆ Renderer() [3/4]

castor3d::Renderer::Renderer ( Renderer const &  )
delete

◆ Renderer() [4/4]

C3D_API castor3d::Renderer::Renderer ( Engine engine,
AshPluginDescription  desc,
Extensions  pinstanceExtensions = {},
uint32_t  gpuIndex = 0u 
)

Member Function Documentation

◆ operator=() [1/2]

Renderer & castor3d::Renderer::operator= ( Renderer &&  )
default

◆ operator=() [2/2]

Renderer & castor3d::Renderer::operator= ( Renderer const &  )
delete

Member Data Documentation

◆ desc

AshPluginDescription castor3d::Renderer::desc

◆ gpu

ashes::PhysicalDevice* castor3d::Renderer::gpu {}

◆ gpus

ashes::PhysicalDevicePtrArray castor3d::Renderer::gpus

◆ instance

ashes::InstancePtr castor3d::Renderer::instance

◆ instanceExtensions

Extensions castor3d::Renderer::instanceExtensions

The documentation for this struct was generated from the following file: