#include <SceneFileParser.hpp>
◆ SceneFileParser()
| C3D_API castor3d::SceneFileParser::SceneFileParser |
( |
Engine & |
engine | ) |
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|
explicit |
◆ getRenderWindow()
- Returns
- The render window defined by the scene.
◆ parseFile()
| C3D_API bool castor3d::SceneFileParser::parseFile |
( |
castor::Path const & |
path | ) |
|
Parses the given file (expecting it to be in CSCN file format).
- Parameters
-
| [in] | path | The file access path. |
- Returns
false if any problem occured.
◆ scenesBegin() [1/2]
| ScenePtrStrMap::iterator castor3d::SceneFileParser::scenesBegin |
( |
| ) |
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inline |
◆ scenesBegin() [2/2]
| ScenePtrStrMap::const_iterator castor3d::SceneFileParser::scenesBegin |
( |
| ) |
const |
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inline |
◆ scenesEnd()
| ScenePtrStrMap::const_iterator castor3d::SceneFileParser::scenesEnd |
( |
| ) |
const |
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inline |
◆ billboardSizes
| C3D_API UInt32StrMap castor3d::SceneFileParser::billboardSizes |
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static |
◆ billboardTypes
| C3D_API UInt32StrMap castor3d::SceneFileParser::billboardTypes |
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static |
◆ blendFactors
| C3D_API UInt32StrMap castor3d::SceneFileParser::blendFactors |
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static |
◆ borderColours
| C3D_API UInt32StrMap castor3d::SceneFileParser::borderColours |
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static |
◆ borderPositions
| C3D_API UInt32StrMap castor3d::SceneFileParser::borderPositions |
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static |
◆ comparisonFuncs
| C3D_API UInt32StrMap castor3d::SceneFileParser::comparisonFuncs |
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static |
◆ comparisonModes
| C3D_API UInt32StrMap castor3d::SceneFileParser::comparisonModes |
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static |
◆ elementTypes
| C3D_API UInt32StrMap castor3d::SceneFileParser::elementTypes |
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static |
◆ filters
| C3D_API UInt32StrMap castor3d::SceneFileParser::filters |
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static |
◆ fogTypes
| C3D_API UInt32StrMap castor3d::SceneFileParser::fogTypes |
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static |
◆ globalIlluminations
| C3D_API UInt32StrMap castor3d::SceneFileParser::globalIlluminations |
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static |
◆ horizontalAligns
| C3D_API UInt32StrMap castor3d::SceneFileParser::horizontalAligns |
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static |
◆ lightTypes
| C3D_API UInt32StrMap castor3d::SceneFileParser::lightTypes |
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static |
◆ lineSpacingModes
| C3D_API UInt32StrMap castor3d::SceneFileParser::lineSpacingModes |
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static |
◆ materialTypes
| C3D_API UInt32StrMap castor3d::SceneFileParser::materialTypes |
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static |
◆ mipmapModes
| C3D_API UInt32StrMap castor3d::SceneFileParser::mipmapModes |
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static |
◆ models
| C3D_API UInt32StrMap castor3d::SceneFileParser::models |
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static |
◆ movables
| C3D_API UInt32StrMap castor3d::SceneFileParser::movables |
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static |
◆ primitiveOutputTypes
| C3D_API UInt32StrMap castor3d::SceneFileParser::primitiveOutputTypes |
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static |
◆ primitiveTypes
| C3D_API UInt32StrMap castor3d::SceneFileParser::primitiveTypes |
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static |
◆ shaderTypes
| C3D_API UInt32StrMap castor3d::SceneFileParser::shaderTypes |
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static |
◆ shadowFilters
| C3D_API UInt32StrMap castor3d::SceneFileParser::shadowFilters |
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static |
◆ textTexturingModes
| C3D_API UInt32StrMap castor3d::SceneFileParser::textTexturingModes |
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static |
◆ textureArguments
| C3D_API UInt32StrMap castor3d::SceneFileParser::textureArguments |
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static |
◆ textureBlendModes
| C3D_API UInt32StrMap castor3d::SceneFileParser::textureBlendModes |
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static |
◆ textWrappingModes
| C3D_API UInt32StrMap castor3d::SceneFileParser::textWrappingModes |
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static |
◆ toneMappings
| C3D_API UInt32StrMap castor3d::SceneFileParser::toneMappings |
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static |
◆ types
| C3D_API UInt32StrMap castor3d::SceneFileParser::types |
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static |
◆ variableTypes
| C3D_API UInt32StrMap castor3d::SceneFileParser::variableTypes |
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static |
◆ verticalAligns
| C3D_API UInt32StrMap castor3d::SceneFileParser::verticalAligns |
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static |
◆ viewportModes
| C3D_API UInt32StrMap castor3d::SceneFileParser::viewportModes |
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static |
◆ wrappingModes
| C3D_API UInt32StrMap castor3d::SceneFileParser::wrappingModes |
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static |
The documentation for this class was generated from the following file: