Castor3D 0.12.0
Multiplatform 3D engine
Public Member Functions | Public Attributes | List of all members
castor3d::InstantiationComponent::Data Struct Reference

#include <InstantiationComponent.hpp>

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Public Member Functions

 Data (uint32_t count, GpuBufferOffsetT< InstantiationData > buffer, std::vector< InstantiationData > data={})
 

Public Attributes

uint32_t count
 
GpuBufferOffsetT< InstantiationDatabuffer
 
std::vector< InstantiationDatadata
 

Constructor & Destructor Documentation

◆ Data()

castor3d::InstantiationComponent::Data::Data ( uint32_t  count,
GpuBufferOffsetT< InstantiationData buffer,
std::vector< InstantiationData data = {} 
)
inline

Member Data Documentation

◆ buffer

GpuBufferOffsetT< InstantiationData > castor3d::InstantiationComponent::Data::buffer

◆ count

uint32_t castor3d::InstantiationComponent::Data::count

◆ data

std::vector< InstantiationData > castor3d::InstantiationComponent::Data::data

The documentation for this struct was generated from the following file: