#include <SceneNodeImporter.hpp>
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| | OwnedBy (Engine &owner) |
| | Constructor.
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◆ ~SceneNodeImporter()
| virtual castor3d::SceneNodeImporter::~SceneNodeImporter |
( |
| ) |
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virtualdefault |
◆ SceneNodeImporter()
| C3D_API castor3d::SceneNodeImporter::SceneNodeImporter |
( |
Engine & | engine | ) |
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explicit |
◆ import() [1/2]
SceneNode import function.
- Parameters
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| [out] | node | Receives the imported data. |
| [in] | pathFile | The location of the file to import. |
| [in] | parameters | Import configuration parameters. |
- Returns
false if any problem occured.
◆ import() [2/2]
SceneNode import Function.
- Parameters
-
| [out] | node | Receives the imported data. |
| [in] | file | The location of the file to import. |
| [in] | parameters | Import configuration parameters. |
- Returns
false if any problem occured.
◆ m_file
◆ m_parameters
| Parameters castor3d::SceneNodeImporter::m_parameters |
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protected |
The documentation for this class was generated from the following file: