#include <SkeletonImporter.hpp>
◆ ~SkeletonImporter()
| virtual castor3d::SkeletonImporter::~SkeletonImporter |
( |
| ) |
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virtualdefault |
◆ SkeletonImporter()
| C3D_API castor3d::SkeletonImporter::SkeletonImporter |
( |
Engine & | engine | ) |
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explicit |
◆ doImportSkeleton()
| virtual C3D_API bool castor3d::SkeletonImporter::doImportSkeleton |
( |
Skeleton & | skeleton | ) |
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protectedpure virtual |
◆ import() [1/2]
Skeleton import Function.
- Parameters
-
| [out] | skeleton | Receives the imported data. |
| [in] | pathFile | The location of the file to import. |
| [in] | parameters | Import configuration parameters. |
- Returns
false if any problem occured.
◆ import() [2/2]
Skeleton import Function.
- Parameters
-
| [out] | skeleton | Receives the imported data. |
| [in] | file | The location of the file to import. |
| [in] | parameters | Import configuration parameters. |
- Returns
false if any problem occured.
◆ m_file
◆ m_parameters
| Parameters castor3d::SkeletonImporter::m_parameters |
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protected |
Import configuration parameters.
The documentation for this class was generated from the following file: