|
Castor3D
..
|
Description of an attachment between a frame buffer and a render buffer. More...
Inheritance diagram for Castor3D::RenderBufferAttachment:
Collaboration diagram for Castor3D::RenderBufferAttachment:Public Member Functions | |
| C3D_API | RenderBufferAttachment (RenderBufferSPtr p_renderBuffer) |
| Constructor. More... | |
| virtual C3D_API | ~RenderBufferAttachment () |
| Destructor. More... | |
| virtual C3D_API Castor::PxBufferBaseSPtr | GetBuffer () const |
| RenderBufferSPtr | GetRenderBuffer () const |
| Retrieves the render buffer. More... | |
Public Member Functions inherited from Castor3D::FrameBufferAttachment | |
| C3D_API Castor::PxBufferBaseSPtr | DownloadBuffer () |
| Downloads the render buffer data. More... | |
| virtual C3D_API bool | Blit (FrameBufferSPtr p_buffer, Castor::Rectangle const &p_rectSrc, Castor::Rectangle const &p_rectDst, eINTERPOLATION_MODE p_interpolation)=0 |
| Blit this attachment's buffer into the given one. More... | |
| eATTACHMENT_POINT | GetAttachmentPoint () const |
| eATTACHMENT_TYPE | GetAttachmentType () const |
| uint8_t | GetAttachmentIndex () const |
Additional Inherited Members | |
Protected Member Functions inherited from Castor3D::FrameBufferAttachment | |
| C3D_API | FrameBufferAttachment (eATTACHMENT_TYPE p_type) |
| Constructor. More... | |
| virtual C3D_API | ~FrameBufferAttachment () |
| Destructor. More... | |
| C3D_API bool | Attach (eATTACHMENT_POINT p_attachment, uint8_t p_index, FrameBufferSPtr p_frameBuffer) |
| Attaches the render buffer to the given frame buffer, at given attachment point. More... | |
| C3D_API bool | Attach (eATTACHMENT_POINT p_attachment, FrameBufferSPtr p_frameBuffer) |
| Attaches the render buffer to the given frame buffer, at given attachment point. More... | |
| C3D_API void | Detach () |
| Detaches the render buffer from the frame buffer. More... | |
| virtual C3D_API bool | DoAttach (FrameBufferSPtr p_frameBuffer)=0 |
| Attaches the render buffer to the given frame buffer, at given attachment point. More... | |
| virtual C3D_API void | DoDetach ()=0 |
| Detaches the render buffer from the frame buffer. More... | |
| bool | HasFrameBuffer () |
| FrameBufferSPtr | GetFrameBuffer () |
Description of an attachment between a frame buffer and a render buffer.
| C3D_API Castor3D::RenderBufferAttachment::RenderBufferAttachment | ( | RenderBufferSPtr | p_renderBuffer | ) |
Constructor.
| [in] | p_renderBuffer | The render buffer |
|
virtual |
Destructor.
|
virtual |
Implements Castor3D::FrameBufferAttachment.
|
inline |
Retrieves the render buffer.
1.8.15